Crank Up - Various - Ekko (CDr)

9 comments

  1. Ekko also scales extremely well from my experience, his damage values only grow bigger in the game the more items he buys, every item is a great powerspike, late game he is a extremely good Duelist (with % CdR) and he can kill most squishies in one Rotation .
  2. AD/CDR Crank = Constant W By Guest | Updated on May 20, Rating Pending Annie Aphelios Ashe Aurelion Sol Azir Bard Blitzcrank Brand Braum Caitlyn Camille Cassiopeia Cho'Gath Corki Darius Diana Dr. Mundo Draven Ekko Elise Evelynn Ezreal Fiddlesticks Fiora Fizz Galio Gangplank Garen Gnar Gragas Graves Hecarim Heimerdinger Illaoi Irelia.
  3. Crankcase Depression Regulator Valve or CDR Valve for all Turbo Diesels This valve is similar in function to a PCV valve in a gas engine. On a diesel, the CDR valve regulates the amount of pressure or blowby from the crankcase back to the intake thru the turbo. This is a maintenance item and should be replaced every 30K miles as.
  4. Ekko and Fizz can sometimes build it, but both of them actually rely on getting CDR items and defensive items, which means they'll much more rarely dump gold into a pure dmg item All of those nerfs would absolutely kill the champion's effectiveness without Mejai's as well.
  5. log in sign up. User account menu. 1. Do people still run cdr ekko anymore? Close. 1. Posted by. u/shapman 2 years ago. Archived. Do people still run cdr ekko anymore? I use to run the morelllos cdr build on ekko all the time, until the ap ekko burst build become popular. Do people still run the cdr build as ekko.
  6. It also depends on what lane you're playing. I almost always recommend for top lane Magic Pen reds, AP quints, cdr/lvl blues x6 (then x3 MR scaling preferably). On the other hand, in mid lane I'd almost never give up my 9 flat MR blues due to the prevalance of ranged mage poke. However, in the jungle I run something completely different.
  7. 8 hours ago · Rocket grab (Q) Range: Cooldown: 20 / 19 / 18 / 17 / 16 Cost: Blitzcrank fires his right hand at a straight line to the target area. If his hand encounters an enemy unit, it will grant vision of the unit, stun them for seconds, deal 70 / / / / (+% of ability power) magic damage, and pull the enemy unit to him.
  8. Ekko and Fizz haven't been building it in forever, even though Ekko could probably contend for being broken enough to actually build it often enough. I'm also pretty sure it .

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